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I've read a couple different posts on various forums that say forester camps should not plant trees in the winter, but instead focus on cutting for additional firewood resources. I've got a pretty bare spot with not much more than saplings around my forester camp now, as a result of this tactic. Am I missing something? TLDR: I find micromanaging my foresters outside of an emergency to be entirely unnecessary. If you're having trouble keeping up with logs or firewood, you should reexamine your town's layout, the availability of general laborers, and the condition of your workers. Once my food industry is in full swing, any drop in production from my gatherers will be more than compensated for by my farmers.
up using and Password. These occupations' work sites are each and every little square inside the yellow circle anchored by their "office" that is not otherwise occupied. Hot Network Questions. So, what happens when you put a house in the middle of your forest cluster?
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Connect and share knowledge within a single location that is structured and easy to search. If you really want to build a non-forest-cluster building in the center of your forest, consider a well. Ask Question. The best answers are voted up and rise to the top.
Submit your photo Hall of fame. Even though the area of gathering is a little bit smaller, it wouldn't matter that much.
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Admiring the horizon of a ringed planet in No Man's Sky by pinckerman. So yes, do it!
I read that having storage barns and homes close to working areas increase the efficiency but in the case of a gatherer's hut, the storage barn and homes eat up the forest, which is again bad for efficiency of a gatherer's hut. Why do you ask? But you say you don't only want to minimize lunch breaks but drop-offs too?
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Barns are relatively cheap. Featured on Meta. But we've also made sure that squares in the middle of the work area are no longer available for working, thus increasing the average walk between work sites for all the workers who are not eating lunch. If you really want to sacrifice forest Area in the name of worker efficiency, eat away at the edges of the Forest. Version labels for answers.
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N’t i plant trees in winter
Given that forest clusters are so labor-intensive, the cost of convenient lunch breaks for each widowed 70 year old gatherer or forester can prove immense! If you don't litter the forest with unnecessary obstacles, they should be able to complete about 3 work cycles between meals. But don't be misguided into believing that "area" is the only important feature here! It is rather easy to find forest cluster layouts on the internet that have been optimized for short lunch-breaks and quick drop-offs but that have the citizens crisscrossing a paved wasteland while "working" a thin border of Forrest.
The question is, what do you want to optimize, their occasional lunch break, or their work day? Stack Overflow for Teams — Collaborate and share knowledge with a private group.
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up using Facebook. Average drop-off distance is reduced and we haven't lengthened the walk between work sites. Don't place one at the valuable center of the forest cluster, build 3 at the edges.
Because the building that anchors their work space is the one place they should not go. Active 5 years, 2 months ago. Question feed. It takes up only squares, increases happiness, and attracts idlers.
Viewed 1k times. Active Oldest Votes. I've seen many people giving advice who have become slaved to the "Paths" tool. Improve this answer.
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Utku Utku 4 4 silver badges 14 14 bronze badges. Also important is the average distance between each of those available squares. Especially if you position them all next to each other and don't add paths between the buildings. up to this community. Arqade is a question and answer site for passionate videogamers on all platforms.
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